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ARMA III


kotaco

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Here is a realism Arma III scenario a friend just shared with me (not sure if he participated in it or not, but it gives you a good idea of the gameplay mechanics in action).


This actually wants to make me buy a PC to play this game. Something I may consider this summer.

 

 

Edited by BOLD Edition
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I've been reading up on it, team play is where the fun is at, but you can lone wolf as well. There is also a ton of expansions/mods for this like the DayZ mod which seem fun. 

I put off my next desktop purchase for a bit, but when I do finally get one, Im definitely getting it to mess around on when console nights are slow. I really like the idea of a game that lasts years rather than until the next shiny one comes out. 

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Yeah, like I said, this is a down the road game for me for that reason. Can't justify the new PC just for this, so I'm waiting until I can just justify the new PC in general and get this too :P

 

I got other obligations to take care of first though, including the second half of the website design payment ;)

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"mXm, this is BOLD-1-heavy, break..."

I'm building this system over time and hoping to finish by the end of July.

"...break..."

I've begun with the first purchase, two of these: (one of which is now running the ps4)

https://www.asus.com/us/Monitors_Projectors/VG248QE/

"..INTERROGATIVE -- If anyone is interested?" i'll continue to post the parts as I get them (I'm not rushing, since no one else will be on the grid; I haven't built a PC in 20 years, so its fun to research, source and acquire over time.)

"...BOLD-1-heavy out..."

 

Edited by BOLD Edition
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*chirp* "Bold Heavy, this is mXm Actual, advising an expedite to said acquisitions. S1 is ready to make this happen ricky tic. recon to commence as soon as brass has acquired appropriate logistics" *chirp*............*chirp* "stay frosty and check your zones, mXm Actual over and out" *chirp*

*chirp* solid copy mXm actual, BOLD Heavy, out. *chirp*

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  • kotaco locked, unlocked, locked and unlocked this topic

The processor seems to be holding up just fine and I am running on the graphical setting of "high" and its nice and smooth. I haven't played online yet but have been working through the Campaign. I gotta say that I am really in to this. It is tactical, realistic, and extremely immersive. It is definitely not anything like a console shooter.

Running around and trying to be Lone Wolf will get you cut to shreds in an instant. You need to work with your team to gain a better position to direct fire on to the enemy. If you're sprinting and then try to aim and shoot you wont hit a damn thing. One of the first things they teach you in combat training is the importance of cover and concealment, IN THAT ORDER. This game represents it well. The first thing in marksmanship they teach you is the importance of a stable shooting position, this game does that very well too. Reticle sway is very reminiscent of S2, as if SOCOM would of been continuously developed by David Sears himself, this is what it would of achieved.

It took me a better part of a week to get the Dual Shock set up the way I like it, and it did require a third party bit of software. Also a profile from a guy that plays this game like its his job, for said 3rd party software. I used it as a base, and then changed some of the mapping around to suit my playing style. Just night before last I also plugged in my flight stick I bought for Kerbal, and setup on that was a snap. Now I just need practice. At this point I could get us to the LZ, buuuut would probably kill us all trying to land.

Edited by BalzOnYer4Head
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