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Black Ops Patch 1.09


kotaco

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Attention PS3 Gamers! You'll be glad to hear that there is a new patch out for Call of Duty: Black Ops that incorporates all of the Xbox 360 1.08 updates that we missed out on and then some. While the PSN network was offline we missed out on a patch, but now we got it plus some extras and we're all up to date with Xbox gamers in that department. Still waiting on that DLC though!

For a full list of what this patch entails just check out the dots below, we got this straight from over at the official Call of Duty Forums under the Playstation 3 section.
(Xbox gamers, you also can head online to download patch 1.09 and we marked what the new fixes were for you as well as included the old ones from your patch 1.08.)

5/31/11 (Patch 1.09)
-Patch 1.08 was skipped because the PSN network was offline. Patch 1.09 includes all Xbox 360 1.08 updates.
[*]Security Updates. [*]Combat Record properly displays other players’ first stat page even if they don’t have the latest Patch. [*]Improvements to split screen fog. [*]Films are now accessible even if a user’s console date/time is not set up properly. [*]Score and time limit no longer reset in Combat Training if a user opens other menus. (The rest from here down was included in Xbox patch 1.08) [*]Players can now cancel tactical insertion spawns with the Tactical Flipped button layout. [*]Addition of banner-style Message of the Day on the MP Main Menu. [*]Addition of Hardcore FFA and TDM for Combat Training. [*]Additional sniper rifle tuning changes. [*]Addition of “Competition” Barebones playlist. [*]Replaced RPG with Grim Reaper in Gun Game Wager Match. [*]Prevent automatic weapons from jamming if the player is feathering the fire button on “Default Alt”, “Tactical Flipped” or “Nom4d Flipped”. [*]Fine-tuned napalm and bombing-run damage indoors. [*]Prevented rare invulnerability issue. [*]Additional game mode timer options for Custom Games. [*]Fixed a minor out of map exploit in Grid. [*]General Killcam and death-cam improvements. [*]Improved Auto-Assign reliability in Private Match. [*]Addressed an infinite “joining session in progress” screen under very specific timing conditions. [*]Demolition bombs can no longer explode and be defused at the same time. [*]Spy play now activates in One in the Chamber in all cases. [*]The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills. [*]Contracts purchased but not yet expired no longer count as expired when viewing a friend’s player card. [*]Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed. [*]Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth. [*]Improvements to Zipline functionality when viewed in Theater mode. [*]Settings from custom games are all cleared and no longer carry over from one custom match to another. [*]Improvements to map voting reliability in lobbies. [*]Nova gas will now affect players that are standing over their tactical insertion. [*]Hardcore players who kill another teammate in Second Chance now lose the proper amount of points. [*]Players can no longer transfer emblems/backgrounds from Combat Training to Player Match. [*]Player is no longer able to use a primary weapon in Second Chance (rare, specific instance). [*]Improvements to “Community” filters.
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